Wednesday, July 30, 2008

The Art of Fear

After watching this video, it makes me mad to see horrible scary movies nowadays. If video game designers are trending on a 15 hour game and making it feel fresh, movie directors can keep fear coming at the audience for 2 hours. I think it would be interesting to see a interactive movie brought to the theaters. Like a movie theater that allows the audience to choose the outcome of the movie. The theater would also need physical props or people in customs to grab a few scares. If done well, the audience would come back for the other ending which they didn't choose before. It would be a Cloverfield effect in which, it could only happen once before it looses its charm. Anyways, forget my rant, watch this video about how to create a sense of fear in a video game. Enjoyski!

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